2016 畢業設計

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Wheee

共創展覽新體驗 / 李思萱 謝佳紜

Wheee是藉由iBeacon技術設計的一套室內導航系統,利用自動追蹤所在範圍的方式,讓使用者逛展不迷路,更引導使用者在展場中進行打卡動作,搭配遊戲化提升等級的方式,為單純的行為增添樂趣,除了幫助觀展者紀錄當天心得,也幫助展出人非現場的曝光,讓展覽時的好體驗成為離開展場後的好經驗。

Wheee is not only a static exhibition guiding app but with more interactions. Wheee uses iBeacon technique to build up an interior navigation system for users, and transforms nowadays’ “check in” behavior into a fun experience of finding good seedling analogy.

 

 

Toothpaste Bubble

太空泡泡-新型潔牙組 / 謝伊婷 徐尉齡

本產品主要針對4~5歲的孩童設計。藉由刷牙型態的改變,增加刷牙的趣味性和提升確實度。主要的創新是將牙膏改變為「牙膏球」,並加入牙菌斑指示劑,讓小孩放入口中咬破,同時指示劑會沾染在牙齒上,讓小朋友可以利用漱口杯上的鏡子自我檢視,父母也方便檢查。利用造型傳達故事,讓孩子願意把紅色的地方刷乾淨。

The package is mainly designed for children between 4~8. TOOTHPASTE BUBBLE is an innovation teeth brushing kit, it aims to enhance children’s interest on brushing teeth and help them clean up their teeth completely by changing the form of toothpaste and showing them the location of bacteria.

 
 
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TinyTale

小小說書人 家庭互動影音日記 / 高暐茹 林嘉鈞 

市面存在眾多增進孩童記憶、寫字、算數與才藝的產品眾多,但紀錄、思考邏輯與表達能力等,對我們而言更加重要的生活技能卻長期被忽略。 
小小說書人利用主題任務讓小朋友創造屬於自己的故事,過程中會用拍照、繪圖、說話的方式,邊回答指定問題邊完成故事,引導小朋友觀察周遭,並進一步讓孩童思考身邊人事物的優點。

Tiny tales is an app for guiding kids to tell a story by giving all kinds of subjects. Each challenge has different leading questions to guide kids to think and create a whole story. Tiny tales inspires kids to express themselves, train creativity and practice speaking skill by taking photos, recording and drawings.

 

 

Weili

威利 早期療癒視覺復健輔具 / 許華汧

威利是一款針對3-8 歲視覺障礙兒童的視覺復健輔具,由專業治療師,針對個別化兒童需求制定適合的視覺刺激,並藉由故事與訓練關卡的互相配合,使兒童在訓練的過程中增加趣味性進而提升家中訓練的動機,以及親子互動的機會。本產品以威利爺爺的農場為故事背景搭配視覺關卡訓練,讓兒童在故事的氛圍中以找尋動物為任務,刺激視覺,以開發剩餘視力。職能治療師可以依照兒童個別需求調整適合的視覺刺激關卡,增加遊戲使用彈性及個別進步記錄,讓兒童在家中也可以藉遊戲的方式達到訓練的效果。

WEILI is an app designed for visual impaired children aged 3-8 years old. Developing a suitable visual training for individuals by professional therapists. The main story is WEILI's Farm and visual trainings, aiming to increase the interests of children to play in the training course. Help visual impaired children have more chance to enhance their vision.

 
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Wreddy Go

視知覺遲緩兒練習教具 / 林易萱 謝佳軒

「冒險王瑞迪」是一套針對一到六歲視知覺發展遲緩兒童所設計的練習教具,透過立體機關地圖與手機APP結合,讓孩子和父母一起開著吉普車進行小島的奇幻冒險,在玩樂之中練習視知覺的五大面向:視覺區辨、視覺完形、視覺記憶、圖形背景與空間關係,不僅增進小朋友視知覺以及空間概念的能力,更可以讓親子同樂,讓早療課程融入家庭生活之中。此外,醫師可以透過孩子的遊戲紀錄瞭解居家練習狀況,藉由APP的數據分析輔助規劃更符合孩子需要的課程。

《Wreddy Go》is a learning-assisting interactive pop-up book which is designed for visual perception developmental delay children aged from 1 to 6 year-old. In this book, we provide interesting games based on 5 main visual perception capabilities: visual discrimination、perception constancy、visual memory、figure-ground perception and spatial relationship. With electric sensors in the pop-up book and APP interaction, we create better learning experiences and more joy. Therapists can track their practice at home and adjust their intervention more appropriately according to statistics from app.

 

Between Journey

視障隨身資訊 / 葛承恩 呂元碩 侯柏羽

Between Journey 是一款協助視障者交通轉乘以及提供交通資訊的 APP,利用 Voiceover 及 iBeacon 這兩項技術輔助視障者自由行走。當視障者持有手機接近Beacon時,手機將能判斷視障者當下的位置,並給予精確的環境訊息。Between Journey 結合了語音導覽,地點報位的技術,將平時搭乘的交通工具,以最適合的方式串聯在視障者的使用中。

 

 

Soul Salt

鹽生 緊急求生穿戴裝置 / 余安婷 林雨蓁

鹽生是一個救生緊急裝置可讓海難空難受難者穿戴於手腕或配備於救生衣上,鹽生可利用海水產生電力提供照明以及發送位置訊號的功能,因此鹽生不僅能為受難者心理安撫作用,更可以協助海難、空難救援部隊迅速地找到受難者。

Soulsalt is an emergency survival device which can be equipped on the shipwrecked survivor’s wrists or their life vest. It is simply powered by sea water. As soon as it drops into the sea it would be generated. It has two main features glowing and signal transmitting which can not only comfort the survivor but also provide the survivor’s direction to rescuers. As a result, Soulsalt can really improve the efficiency of rescuing and increase the survival rate of victims.

 

Caniser 

搜救犬輔助APP / 于懷恩 王姵媗

災難頻傳的現今,人們在針對賑災有了得力的助手-搜救犬,然而在救災時,犬隻跑得太遠或者進入到崩塌的環境內,即使吠叫,也有可能會發生搜救員無法聽到或者無法確認位置的情況,使搜救效率難以突破。所以我們設計CANISER,針對上述的情況,運用偵測定位技術與手機APP連結,快速掌握犬隻的吠叫以及位置。而當犬隻因為項圈而卡住時,由搜救人員判斷並解鎖項圈。CANISER,有效連結搜救團隊,提高搜救效率以及受困者獲救的希望。

When the earthquake happened, there are always many buildings collapsed. Therefore, many people are trapped under these buildings and waiting for rescuing. The rescue team always let the rescue dog go inside the building and find these victims. However, when they go inside the building, the rescue teams have no idea what they encountered. They may encounter many difficult situations such as trap, direction and even doubt of smell.

So, we have designed Caniser to help these situations. When the dogs start barking, their location would be sent back to our app. We can know the victim location immediately. On the other hand, the rescue team can use the information from Caniser to judge what situation the rescue dog encountered. They can also unlock the Caniser if the dog trapped. Caniser is the product which can connect the dog and the team efficiently.

 

RiDii

新型兒童安全座椅 / 李昀 王譽錚

『RiDii』是針對三到五歲的孩童而設計,用於乘坐機車時所需要的三個機車配件「把手、背靠墊、腳踏板」。

現在機車設計的使用對象為成人,孩童身形較小,手腳不足以環抱著家長甚至踩不到踏板,故設計出三個配件的搭配,使孩童在坐於後座穩定、安全,專心坐於後座,讓家長能隨孩童身型做調整,更以方便安裝、好拆卸來做設計;我們選擇了玩具為起點,帶入趣味性以及通用性而做一系列的樣式,讓每系列的RiDii能通用安裝在各個機車上,使孩童能身歷其境,更讓機車的造型有了不同的詮釋。

RiDii is designed for 3 ~ 5 year-old children.  It is mainly composed of three scooter necessities, "handle, back cushions, and foot rest.”Most scooters are designed for adults; however, children's body is smaller.  Therefore, their hands are not enough long to hold on to their parents' waist.  What's worse, their feet can't even step on the foot rest.  Consequently, we design three scooter parts not only to make children safer, stay on their seats, and concentrate on riding in the back, but make it easy for parents to adjust RIDii according to children's heights and to much easier to set up the equipment. We choose cartoon as the main style, along with entertainment and versatility.  A series of style could be easily installed on one's scooter, making children indulged in delightful feeling.

 

CIA  Furniture 

兒童創意家具 / 廖翊廷

是一個可以讓孩童自己創造的椅子,藉由不同的配件讓他們發揮想像力來組裝出屬於自己的玩具或傢俱,而擴充配件有不同的風格,所以小孩可以依照他們的喜好選取不同的配件。少子化的影響下,大多數的孩童在小時候都沒有人陪伴,所以在玩樂的時候都是自己一個人,因此設計出CIA給與孩童一個最佳的玩伴。

 


GOTCHA!

用最環保的方式抓你最恨的蟑螂 / 謝宜辰

面對地球環境的巨變,GOTCHA所能做的是用最環保的方式,來對付最討厭的蟑螂,用再生紙的概念去組成新型的蟑螂屋,在紙漿中加入液態麵粉、硼砂以及花生醬,捨棄傳統另外加入蟑螂藥丸,整個蟑螂屋就是陷阱,讓我們對蟑螂說:「GOTCHA!」。

 

Ina Mema 

原住民文化親子互動家具 /  萬祥恩

一個為五到九歲的孩童與家長所做的故事拼裝桌椅並加以編織美觀,是希望可以讓小孩學會自己動手製作東西,也可以加強手眼協調以及邏輯思考,加上組裝上有故事延續性,來增加孩童的興趣。家長可以陪同製作過程與說明故事內容, 來增加親子間的互動更能加深故事印象。

Ina Mema以阿美族故事語言為主來增加一些趣味性,Ina是太陽以及媽媽的意思,是希望媽媽能像太陽一樣的溫暖照料著孩童長大;Mema是月亮及爸爸的意思,是希望爸爸能像月亮一樣在黑的夜裡還是照亮陪伴著小孩成長。

 

 
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